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Defending a world under siege!

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Alien, supernatural and paranormal threats have manifested themselves all across the globe, and its up to you to stop them!

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- Chase after lycanthropes, mutants and mothmen! Hunt down vampires, zombies and ghosts! Bring an end to the extraterrestrial war that has spilled over onto Earth!

 

Play as members of a paramilitary organization that has bases in all parts of the world!

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- Take charge of your heavy weapons as a Militarist, make first contact and negotiate with the other-worlders as a Diplomat, sneak onto enemy bases and vessels as an Infiltrator or make use of alien devices as a Technologist!

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Get trained in 3 dozen skills and equipped with a plethora of specialized gadgets!

 

- Disrupt spiritual energy with your proton accelerator, take down mentally-powered mutants with your psychic inhibitor or take out the aliens with noxious T-vapors!

 

A simple d12 mechanic makes for easy skill and combat resolution, while the intuitive Ranking system and mission-based scenarios insure a fast-paced exciting campaign!

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-  Defend against the insectoid Araks, seek out the truth of the Sentions or prevent the machinations of the under-handed rival organization Earth Guard!

 

Face down numerous traitors, mercenaries and sub-factions in your hunt for desperately needed allies and resources!

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- Unravel the mystery behind the Past-Lifers, analyze the consciousness of the Sandmen or stop temporal beings from manipulating the timeline!

 

Various optional rules allow you to include psychic powers, alien tech and non-human races for players!

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- Develop a mutant character, master psionics and then blast away at the enemy with the Appendage Gun!

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Easy-to-use hit locations give combat more realistic detail while the debriefing system lets your character advance quickly through the ranks of Earth Threat!

 

- Eliminate the clone conspiracy, defend society against the Anarchists or protect the innocent against tyrannical Immortals!

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The Earth is under attack from within and without!

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Will you lead the crusade to guard it against all threats or will you let it fall victim to other-worldly conquerors?

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